大家好,今天我们发布V-Ray for NUKE 3.7版更新
V-Ray 3.7 for Nuke增加了新的灯光连接器,并支持Hair毛发Shader材质。
V-Ray 3.7 for Nuke新的毛发工作流程
V-Ray 3.7 for Nukej渐进式渲染流程
新功能:
支持 Nuke 11.1
VRayLightLinker: (V-Ray灯光连接器)支持灯光连接
VRayTexRamp: (VRay纹理渐变)支持多点渐变纹理
VRayMtlHair: (VRay材质毛发)支持毛发Shader材质
VRayHairSampler: (VRay毛发采样)支持毛发采样
VRayCamera: (VRay摄影机)支持穹顶摄影机方式
修改特性:
VRayProxy: 增加轴向翻转选项
VRayProxy: 在全视图预览和 每个物体/每个ID 场景视图下这改进了对hair(毛发)的支持
VRayVRScene: 添加全局忽略材质功能
VRayVRScene: 添加全局忽略小部分材质功能
VRayRenderElement: 添加在创建VRayRenderElement节点的时候,可以自定义Nuke层名称的功能
VRayTranslator: 如果可以,现在系统会自动冲洗使用激活视图的区域预览内容
VRaySunSky: 对于空气透视增加滤镜颜色
VRayRenderer: 增加了控制console和文件log列表长度的控制
Bug Fixes
VRayCryptomatte: Fix rare cases of unidentified selected matte object in Cryptomatte plugin despite being available in the manifest string
VRayProxy: Reloading a new proxy file does not update the viewport preview
Animated parameters are not properly exported with single frame export
Incorrect frame exported on animated parameter when motion blur is enabled
Unwanted keyframe is created for animated knobs when linked or when modifying knob animation curve
Missing light select render element with modified VRayCamera when rendering through command line
Incorrect diffuse shading of textures with alpha channel used directly as geometry material
Command line rendering of animated sequence with scene using LightSelect crashes after 1st frame